Archive for the 'Pumpkin Scissors' Category

Pumpkin Scissors - 24 [Final]

Alice confronts the commoners about their drive and what they want to accomplish here, and when Paul steps up and says he still has to duel, Alice chooses a commoner for him to fight.

Pumpkin Scissors - 23

Alice uses the scent of Orland’s coat to stay focused in the duel, while Section I gets closer and closer to the mansion, threatening to undo all that Alice has done.

Pumpkin Scissors - 22

Alice stands up for what she believes in, in order to stop the rioters from acting up and justify her actions to everyone.

Pumpkin Scissors - 21

Alice stands up for the nobles as she challenges the Marquis to a dual, giving her conditions.

Pumpkin Scissors - 20

Orland, Oreld, and Machs attempt to stop the rebellion of people that are going after the party Alice is at.

Pumpkin Scissors - 19

Alice has to go to a ball with all of the nobles, where she is to discuss her engagement with Leonir because of certain events that have transpired.

Pumpkin Scissors - 18

Stekkin tries to cheer up Orland when she sees that he is rather down after the previous happenings.

Pumpkin Scissors - 17

Orland and Machs head after Hans and Mione, while Alice is left to fight off Claymore One on her own.

Pumpkin Scissors - 16

Section III heads to confront Mione and the flamethrower user when they find that Claymore One, one of the most powerful assault teams from Section I is already there which Alice opposes.

Pumpkin Scissors - 15

After escaping from the flamethrower user, Section III tries to put an end to the drug problem in the waterworks once and for all.




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"I couldn't not think about you for thirteen hours."

-- Shindo Chihiro, ef - a tale of memories

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